Larce Deholm
As Deholm interrogated the dwarven barkeep regarding Marblemoor, Drak- and Fallworth Ruins. The dwarf was happy to share his knowledge from these locations.
- Marblemoor is a small town, stop for merchants and mercenaries alike traveling from Syndvale to Westerhall. Lately, it's rumoured that strange murders have taken place. And the city watch unable to resolve the matter.
- Drak Ruins is currently contested territory, "claimed" by the Thieves Syndicate. A former Fortress like city lies now in ruins, for the Civil War that ripped the eastern continent apart. Luring grave robbers and adventurers to either join the ranks of the ever growing Syndicate, or to take part in plunder of the riches that might yet be uncovered.
- Fallworth too has fallen in ruin due the Civil War, now playing as the "no mans land" between Nokheim and Weisshaupt.
"Ey mister, before ye take yer leave. Be sure ta poke the man carryin that fancy white cape. He was lookin fer an errand boy! He he" - Dwarven Barkeep
As Deholm interrogated the dwarven barkeep regarding Marblemoor, Drak- and Fallworth Ruins. The dwarf was happy to share his knowledge from these locations.
- Marblemoor is a small town, stop for merchants and mercenaries alike traveling from Syndvale to Westerhall. Lately, it's rumoured that strange murders have taken place. And the city watch unable to resolve the matter.
- Drak Ruins is currently contested territory, "claimed" by the Thieves Syndicate. A former Fortress like city lies now in ruins, for the Civil War that ripped the eastern continent apart. Luring grave robbers and adventurers to either join the ranks of the ever growing Syndicate, or to take part in plunder of the riches that might yet be uncovered.
- Fallworth too has fallen in ruin due the Civil War, now playing as the "no mans land" between Nokheim and Weisshaupt.
"Ey mister, before ye take yer leave. Be sure ta poke the man carryin that fancy white cape. He was lookin fer an errand boy! He he" - Dwarven Barkeep
Larce bid farewell to the helpful dwarf, but before he did. He just had to try out the Alpwint Cider, which he had heard even the bards write songs about. Despite being stationed "close" by, he had never the honour to taste such a prestigious drink!
[Item Acquired:] [Alpwint Cider]
He then proceeded to have a talk with the man dressed in white. As he came by their table, Larce was greeted by a Knight carrying the sigil of Bear Islands. Two dwarves, being tipsy and enjoying a conversation in dwarvish language with each other.
Out of nowhere you challenge the knight to an arm wrestling competition! And state that if he wins, the knight will join Deholms service, and if he loses he'll do any task free of charge for the knight.
The knight obviously perplexed at the sudden turn of events, politely addresses Larce.
"Excuse me, I'm indeed looking for an adventure and have few tasks given to me by my lord. But I seek no fight gentleman, may I offer you a mead in compensation? I'm Peter "Lord British" Cennol, Knight serving in the personal guard of Lord Protector Aldrick Grizzlymane. I've been sent here on the mainland to adventure in his name and bring prestige to our lord." - Lord British
Deholm intrigued by the knights short introduction, proceeds to ask if Knight Cennol would like to tag along with Larce to the Drak Ruins, in order to survey the area and possibly make some coin.
"Gladly, I've got a horse and an empty carriage. To carry all the loot we might find, I'm short of coin aswell. Let there be riches on our way!" - Lord British
It starts to get late, so therefore Larce and his newly acquired friend decide to stay in the inn for the night. Deholm opens a map so that he and Cennol may plan their journey further, that they're about to start tomorrow.
[Item Acquired:] [Alpwint Cider]
He then proceeded to have a talk with the man dressed in white. As he came by their table, Larce was greeted by a Knight carrying the sigil of Bear Islands. Two dwarves, being tipsy and enjoying a conversation in dwarvish language with each other.
Out of nowhere you challenge the knight to an arm wrestling competition! And state that if he wins, the knight will join Deholms service, and if he loses he'll do any task free of charge for the knight.
The knight obviously perplexed at the sudden turn of events, politely addresses Larce.
"Excuse me, I'm indeed looking for an adventure and have few tasks given to me by my lord. But I seek no fight gentleman, may I offer you a mead in compensation? I'm Peter "Lord British" Cennol, Knight serving in the personal guard of Lord Protector Aldrick Grizzlymane. I've been sent here on the mainland to adventure in his name and bring prestige to our lord." - Lord British
Deholm intrigued by the knights short introduction, proceeds to ask if Knight Cennol would like to tag along with Larce to the Drak Ruins, in order to survey the area and possibly make some coin.
"Gladly, I've got a horse and an empty carriage. To carry all the loot we might find, I'm short of coin aswell. Let there be riches on our way!" - Lord British
It starts to get late, so therefore Larce and his newly acquired friend decide to stay in the inn for the night. Deholm opens a map so that he and Cennol may plan their journey further, that they're about to start tomorrow.